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Horizon Forbidden West: Nubis Evolved - Real-time Volumetric Clouds for Skies

Nubis is a Real-Time volumetric cloud system that I developed along with Nathan Vos and others at Guerrilla.

Nubis was originally designed to produce dynamic cloudscapes for the game, Horizon Zero Dawn. You can see some examples here. https://www.artstation.com/artwork/96BbN

The Modeling and lighting models were enhanced to add crisper details on PS4 and PS5. All captures were made on a PlayStation 5.

You can look at the collection of Bryan Adams (https://www.artstation.com/delta307) to see more cloudscapes from Horizon Forbidden West.
https://www.artstation.com/artwork/ZeoE6G
https://www.artstation.com/artwork/r9Pn82

Art Direction: Misja Baas, Jan-Bart van Beek

©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden
West is a registered trademark or trademark of Sony Interactive Entertainment LLC.